Categories
Digital History Research

“Companions of my tribulation,” An [old and] improved StoryMaps project

For a more optimal view of this StoryMap, please visit this link to the ArcGIS site. When I was finishing my master’s degree, I took the maps I used for my thesis and started making a StoryMap with them. Though I didn’t finish it at the time, I kept the project and the data saved, […]

Categories
Digital History Research Writing

American Religious Ecologies & Female Pastors

I recently joined the project team for American Religious Ecologies as part of my fellowship at RRCHNM. Religious Ecologies was my first choice for projects because of my interest in religion, creating a natural fit as I dove into the work. Religious Ecologies is a project that seeks to digitize over individual schedules of over […]

Categories
Writing

Encyclopedia of Alabama

My writing experience includes a number of encyclopedia entries for the Encyclopedia of Alabama. From May 2019 to May 2020 I worked as the Graduate Research Assistant for the EOA as part of the Alabama Bicentennial. I wrote entries about important figures from Alabama, historical homes, local museums, and other historic sites for the PastPort project. Below are […]

Categories
Digital History

December 6: Module 10 – Lots and Lots of Final Thoughts

“While proliferating definitions can be a good offset to gate-keeping, they can also lead to a sense of whiplash for those interested in entering the field.” “The Push and Pull of Digital Humanities: Topic Modeling the ‘What is digital humanities?’ genre” I have always liked that there are no definitions of, or rather, a million […]

Categories
Digital History

November Something – Module 9: Digital Humanities in the Classroom

Often a complaint about the lack of teaching how to teach – teaching pedagogy – in academic graduate programs gets stated by a professor lamenting their own training. Still, the world doesn’t change much. As the adjunctification of university labor skyrockets and non-tenured professors’ workload increases and innovation in the classroom is out of the […]

Categories
Digital History

Oh my Goodness It’s November – Module 8: Digital Sustainability and Preservation

After reading Trevor Owen’s book The Theory and Craft of Digital Preservation and perusing resources found at NDSA’s Levels of Digital Preservation and The Socio-Technical Sustainability Roadmap (a wonderful resource meant for a team to sit down and go through the modules to assess needs for their project), I have a better idea of what […]

Categories
Digital History

October 25, 2020 – Module 7: Accessibility, Inclusivity, and Learning More

TLDR: I worked a lot on the accessibility of my website using the Wave Web Accessibility Evaluation Tool, though I found the undertaking confusing and will need to work on it longer to implement changes. The goal then would be to continue to have more accessible content as the baseline for my website.  I am […]

Categories
Digital History

October 18, 2020 – Module 6: Ethics, Racism, and Search Engines

“The public generally trusts information found in search engines” (38). To fully grapple with and potentially disentangle my thoughts from all of the readings this week I would have to write a longer essay. To save my classmates (and maybe myself?) from the endeavor, I am primarily focused on the monograph assigned this week. Noble’s […]

Categories
Historical Sites & Museums

Alexandria Library Sit-in 1939

Queen Street in Old Town Alexandria On August 21, 1939, the temperature drifted towards ninety degrees around noon. Five young men, all black, walked around the streets of Old Town Alexandria, making their way to the new library on Queen Street. Arriving, the group walked into the front door of the Alexandria Free Library (today […]

Categories
Digital History

October 2, 2020 – Module 5: Digital Storytelling and Games

TLDR: I believe digital storytelling, video games, and other digital content can be very useful for teaching, and that this will actually be ubiquitous eventually, but there are some downsides to discuss. As aways. Twine Project: A Culinary Tour of the 1893 Chicago World Fair. The thought of using video games as an educational tool, […]

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